init/begin
void init(); begin();
// Same - begin included for backwards compatibility
drawPixel
void drawPixel(uint32_t x, uint32_t y, uint32_t color);
drawChar
void drawChar(int32_t x, int32_t y, unsigned char c, uint32_t color, uint32_t bg, uint8_t font);
setWindow
void setWindow(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
pushColor
void pushColor(uint16_t color[, uint16_t len]);
pushColors
void pushColors(uint16_t *data, uint8_t len);
pushColors
void pushColors(uint8_t *data, uint32_t len);
fillScreen
void fillScreen(uint32_t color);
drawLine
void drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color);
drawFastVLine
void drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color);
drawFastHLine
void drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color);
drawRect
void drawRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color);
fillRect
void fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color);
drawRoundRect
void drawRoundRect(int32_t x0, int32_t y0, int32_t w, int32_t h, int32_t radius, uint32_t color);
fillRoundRect
void fillRoundRect(int32_t x0, int32_t y0, int32_t w, int32_t h, int32_t radius, uint32_t color);
setRotation
void setRotation(uint8_t r);
invertDisplay
void invertDisplay(boolean i);
drawCircle
void drawCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color);
drawCircleHelper
void drawCircleHelper(int32_t x0, int32_t y0, int32_t r, uint8_t cornername, uint32_t color);
fillCircle
void fillCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color);
fillCircleHelper
void fillCircleHelper(int32_t x0, int32_t y0, int32_t r, uint8_t cornername, int32_t delta, uint32_t color);
drawEllipse
void drawEllipse(int16_t x0, int16_t y0, int16_t rx, int16_t ry, uint16_t color);
fillEllipse
void fillEllipse(int16_t x0, int16_t y0, int16_t rx, int16_t ry, uint16_t color);
drawTriangle
void drawTriangle(int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color);
fillTriangle
void fillTriangle(int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color);
drawBitmap
void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color);
drawBitmap
void drawBitmap(int16_t x, int16_t y, int16_t w, int16_t h, const uint16_t *pcolors);
setCursor
void setCursor(int16_t x, int16_t y);
setCursor
void setCursor(int16_t x, int16_t y, uint8_t font);
setTextColor
void setTextColor(uint16_t color);
setTextColor
void setTextColor(uint16_t fgcolor, uint16_t bgcolor);
setTextSize
void setTextSize(uint8_t size);
setTextWrap
void setTextWrap(boolean wrap);
setTextDatum
void setTextDatum(uint8_t datum);
setTextPadding
void setTextPadding(uint16_t x_width);